Saturday, October 18, 2014

Modeling Reality with Virtual Worlds

In today's society, virtual worlds have become quite popular. Virtual worlds can be used for personal, educational, and professional situations. It lets you socially interact with others and do the things you would like to do in the actual/real world. For example, a congressional subcommittee hearing used Second Life for their meeting. They created a virtual world identical to their meeting table in the building. Even though they are not all physically there together, the virtual room environment enhances that feeling. Moreover, Second Life had been used as an educational tool to train medical and nursing students in clinical skills with drills and real life cases they may face. Virtual worlds can foster creativity by having no boundaries as the person you are virtually. You may choose to live the luxurious life you always wanted or do the things you were always afraid to do. You can live a limitless life in the virtual world. However, a main concern is that one can be so coupe up with their virtual self that they tend to forget that it is not real. Some people spend an enormous amount of time on their virtual self when they should be improving on their real self. I think that virtual worlds will grow in the future and more people will be using it. I feel like it will advance on a professional level such as companies will use it for business related scenarios.

Work Cited

Ferla, Ruth La. "No Budget, No Boundaries: It's the Real You." The New York Times. The New York Times, 21 Oct. 2009. Web. 18 Oct. 2014.

Musgrove, Mike. "At Hearing, Real and Virtual Worlds Collide." Washington Post. The Washington Post, 2 Apr. 2008. Web. 18 Oct. 2014.

Simon, Stephanie. "Avatar II: The Hospital." The Wall Street Journal. Dow Jones & Company, 13 Apr. 2010. Web. 18 Oct. 2014.

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